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The Archive of Digital Art (ADA) is a cost-free scholarly database and online community dedicated to the research on and preservation of digital art.

Facts

AT.MAR Krems/Archive of Digital Art

The main objectives of the Archive of Digital Art are the documentation of digital artworks as well as the fostering of research and international collaboration in the field. With an expanded concept of documentation, fitting to the needs of processual, ephemeral, multi-media based, interactive and fundamentally context dependent artworks, a systematic documentation delivering the needed information for preservation is provided.

At present, the archive features more than 400 artists and scholars and more than 1800 artworks. With video documentation, technical data, artist statements, academic texts as well as bibliographical information, exhibitions and events, the Archive of Digital Art is the most comprehensive resource in the field. Besides the multifarious collection of works the database provides one of the most extensive bibliographies with more than 2300 publications, as well as 800 documented institutions. The data is richly interlinked and constantly updated by an online community of selected artists and scholars who are collaboratively working on documentation.

In 2013, the archive was transferred into a web 2.0 environment. Hence, ADA also provides community features and user-oriented applications to enable a collective scientific exchange between artists, engineers, scholars and the public to foster interdisciplinary and global collaborative analysis and a proactive process of knowledge transfer. Artists and scholars who met with certain artistic and scientific standards – required are at least 5 exhibitions/publications – are invited to set up their profiles and contribute to the documentation. A newly developed Meta-Thesaurus search portal enabling the comprehension of digital and classical artworks will be introduced in 2015.

Represented artists among others are Rebecca ALLEN, Suzanne ANKER, Cory ARCANGEL, Roy ASCOTT, Louis BEC, Maurice BENAYOUN, Paolo CIRIO, Charlotte DAVIES, FLEISCHMANN & STRAUSS, Masaki FUJIHATA, Ken GOLDBERG, Agnes HEGEDÜS, Lynn HERSHMAN LEESON, Ryoji IKEDA, Eduardo KAC, Ken RINALDO, KNOWBOTIC RESEARCH, Lev MANOVICH, George LEGRADY, Golan LEVIN, Rafael LOZANO-HEMMER, Joseph NECHVATAL, Michael NAIMARK, David ROKEBY, Jeffrey SHAW, Julius v. BISMARCK, Paul SERMON, Karl SIMS, SOMMERER & MIGNONNEAU, STANZA, Nicole STENGER, THOMSON & CRAIGHEAD, Peter WEIBEL, et al.

History

The archive was founded in 1999 as Database of Virtual Art by art historian and media theorist Oliver Grau in Berlin. It was one of the pioneer database projects in the field, along with Rhizome (art) artbase (1999), medienkunstnetz.de (2000)[1], netzspannung.org (2001), the V2 festival database [2] or related projects like the UNESCO DigiArts portal [3] (2002) and the dictionnarie des arts médiatiques[4] (1996) founded by the Langlois Foundation in Montreal.

The Database of Virtual Art was dedicated to installation based, interactive, processual and immersive artworks, focusing on the topics: virtual reality, telepresence, artificial life and robotics.[5]

Between 1999 and 2002 the team around Grau developed an “expanded concept of documentation”[6] fitting to the needs of digital artworks. This includes the documentation of technological inventions and developments by the artists as well as video and audio documentation of digital installations.

In 2005 a thesaurus was introduced, to enable targeted set searches.

Between 2005 and 2013 the scope of the archive has expanded to include other forms of digital works at the intersection of art, science and technology. After a conceptual and technical revision, the database was relaunched as Archive of Digital Art in 2013. Web 2.0 features have been implemented to enable collaborative archiving and research on digital art.

Links

http://www.digitalartarchive.at, archive hompage

  1. Media Art Net, history
  2. V2 Archive, Festival archive page
  3. DigiArts portal, UNESCO
  4. Webpage Dictionnarie des arts médiatiques, Longlois Foundation Montreal
  5. Grau, Oliver. »Datenbank der Virtuellen Kunst.« In Electronic Imaging and the Visual Arts 2001, edited by , 135-140. Berlin: 2001.
  6. Grau, Oliver and Christian Berndt. »The Database of Virtual Art: For an Expanded Concept of Documentation.« edited by Paris Ministère de la Culture et de la Communicacion, 2-15. : 2003.