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Vorlage:Short description Vorlage:Use dmy dates Vorlage:Infobox video game

Human: Fall Flat is a platform-puzzle video game developed by Lithuanian studio No Brakes Games and published by Curve Digital. It was released for Microsoft Windows, Linux and MacOS in July 2016, with PlayStation 4 and Xbox One versions in May 2017 and a Nintendo Switch version in December 2017.[1] A mobile port developed by Codeglue and published by 505 Games was released in 26 June 2019 for iOS and Android.[2]

Human: Fall Flat was made by a single developer, Tomas Sakalauskas, and has received mixed reviews. Reviewers praised the replayability of the puzzles and comedic animations. The game has sold more than 4 million copies.

Gameplay

Human: Fall Flat is a physics puzzle game where players play a customizable human, referred to in-game as Bob. Bob is stated to have no superhuman abilities; he is purely human.[3] Players can make him grab objects and climb up ledges using both his arms and looking with his head.[4][5]

Although Bob's standard appearance is a featureless, minimalist all-white human with a baseball cap, players are able to customize him to their liking, painting his body in a different array of colors and dressing him in a variety of costumes.[3]

The game is open-ended. Each level is themed differently, each containing multiple solutions to their unique puzzles.[3] Various remotes hidden in the game give players clues to learn the gameplay and ultimately solve the puzzles.[6]

Development

Vorlage:Expand section Human: Fall Flat was developed by a single developer, Tomas Sakalauskas. In 2012, Sakalauskas abandoned his work in IT to try video game development. Human came about after several unsuccessful projects.[7]

In October 2017, an online multiplayer feature was added to Human: Fall Flat, allowing up to eight people to play online or by LAN.[8]

A port to mobile platforms supporting iOS and Android was released on 26 June 2019.[9]

Reception

Vorlage:Expand section Vorlage:Video game reviews

Human: Fall Flat received "mixed or average" reviews, according to review aggregator Metacritic.[10][11][12][13] Dan Stapleton of IGN recommended the game for watching rather than actually playing, praising the slapstick controls, humorous animations, and character customization.[5] Zack Furniss of Destructoid enjoyed the replayability of the puzzles and praised the multiple solutions each puzzle provided.[4]

By February 2018, more than 2 million copies of the game had been sold across all platforms.[7] According to Curve, the sales of the game were boosted with the addition of online multiplayer in late 2017; by early January 2018, the game had broken over 1 million units sold on the Windows version, but within a month, had seen an additional 700,000 sales.[14][15][16] By June 2018, the game achieved over 4 million sales across all platforms.[17]

Human: Fall Flat was the first video game released by Super Rare Games, which is a limited-print company that physically publishes Nintendo Switch games. 5,000 copies were made available to order in March 2018.[18]

Accolades

Year Award Category Result Ref
2017 Develop Awards New Games IP Vorlage:Nom [19][20]
The Independent Game Developers' Association Awards Casual/Social Game Vorlage:Nom [21]
2018 The Independent Game Developers' Association Awards Best Audio Design Vorlage:Nom [22][23]
Best Casual Game Vorlage:Won

Notes

Vorlage:Reflist

References

Vorlage:Reflist

External links

Kategorie:2016 video games Kategorie:Android (operating system) games Kategorie:IOS games Kategorie:Nintendo Switch games Kategorie:PlayStation 4 games Kategorie:Puzzle video games Kategorie:Platform games Kategorie:Video games developed in Lithuania Kategorie:Windows games Kategorie:Xbox One games Kategorie:PlayStation 4 Pro enhanced games Kategorie:Unity (game engine) games Kategorie:Multiplayer and single-player video games

  1. Tom Phillips: The Flame in the Flood, Human: Fall Flat headed to Nintendo Switch. In: Eurogamer . 11 August 2017. Abgerufen im 22 November 2017.
  2. Matthew Sholtz: Human: Fall Flat is coming to Android thanks to a partnership between 505 Games and Curve Digital. In: Android Police . 20. Juni 2019. Abgerufen am 27. Juni 2019.
  3. a b c Joe Donnelly: Seven ways Human Fall Flat will make you smile. In: PC Gamer . 26 July 2016. Abgerufen im 22 November 2017.
  4. a b Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen Destructoid.
  5. a b Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen IGN.
  6. Cindy Minguez: Human Fall Flat Review. In: TrueAchievements . Abgerufen im 8 January 2019.
  7. a b Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen gamesindustry.
  8. Joe Donnelly: Human Fall Flat adds 8-person online multiplayer. In: PC Gamer . 31 October 2017. Abgerufen im 9 December 2017.
  9. Kris Holt: 'Human Fall Flat' lands on iOS and Android June 26th. In: Engadget. 20 June 2019. Abgerufen im 20 June 2019.
  10. Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen MCPC.
  11. Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen MCPS4.
  12. Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen MCXB1.
  13. Referenzfehler: Ungültiges <ref>-Tag; kein Text angegeben für Einzelnachweis mit dem Namen MCNS.
  14. Alex Calvin: Curve Digital's Human: Fall Flat surpasses 1m sales on Steam. In: PC Games Insider . 8 January 2018. Abgerufen im 17 February 2018.
  15. Alex Calvin: Human: Fall Flat hits 1.7m sales on PC. In: PC Games Insider . 15 February 2018. Abgerufen im 17 February 2018.
  16. Julian Bensen: Why Human: Fall Flat's success is "f***ing crazy". In: PCGamesN . 20 February 2018. Abgerufen im 20 February 2018.
  17. Physics-based puzzle platformer Human: Fall Flat smashes sales charts with four million units sold. In: Plan of Attack . 19 June 2018. Abgerufen im 22 September 2018.
  18. Super Rare Games. Abgerufen im 21 April 2018.
  19. Sean Cleaver: Develop Awards 2017: The Finalists. In: MCV . 12 May 2017. Abgerufen im 19 November 2018.
  20. Sean Cleaver: Guerrilla Games win Studio of the Year at the Develop Awards 2017. In: MCV . 12 July 2017. Abgerufen im 19 November 2018.
  21. 2017 Winners. In: The Independent Game Developers' Association . 2 November 2017. Abgerufen im 22 September 2018.
  22. Suzi Stephenson: TIGA Announces Games Industry Awards 2018 Finalists. In: The Independent Game Developers' Association . 19 September 2018. Abgerufen im 22 September 2018.
  23. 2018 Winners. In: The Independent Game Developers' Association . 1 November 2018. Abgerufen im 2 November 2018.