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Figma is a vector graphics editor and prototyping tool which is primarily web-based, with additional offline features enabled by desktop applications for macOS and Windows. The Figma mobile app for Android and iOS allow viewing and interacting with Figma prototypes in real-time on mobile devices. The feature set of Figma focuses on use in user interface and user experience design, with an emphasis on real-time collaboration.[1]
History
Dylan Field and Evan Wallace began working on Figma in 2012 while computer science students at Brown University. Wallace studied graphics and was a TA for the CS department while Field chaired the CS Departmental Undergraduate Group.[2][3]
The original objective behind Figma was to enable "anyone [to] be creative by creating free, simple, creative tools in a browser." Field and Wallace experimented with different ideas, including software for drones and a meme generator before settling on web-based graphics editor software. The company's early scope was described in a 2012 article by The Brown Daily Herald vaguely as "a technology startup that will allow users to creatively express themselves online." That article reported that the company's first ideas revolved around 3D content generation, and subsequent ideas focused on photo editing and object segmentation.[3]
Field was named a Thiel Fellow in 2012, earning him $100,000 in exchange for taking a leave of absence from college; Wallace, joined Field in California after completing his degree in computer science and the two began working on the company full time.[4]
Figma started offering a free invite-only preview program on December 3, 2015.[5] It saw its first public release on September 27, 2016.[6]
On October 22, 2019, Figma launched Figma Community,[7] allowing designers to publish their work for others to view and adapt.
On April 21, 2021, Figma launched a digital whiteboarding capability called FigJam, allowing users to collaborate with sticky notes, emojis and drawing tools.[8]
Funding
In June 2013, Figma raised $3.8 million in seed funding.[9] In December 2015, the company raised $14 million in Series A funding.[10] In February 2018, Figma raised $25 million in a Series B round.[11] In February 2019, Figma raised $40 million in Series C funding.[2] In April 2020, Figma raised $50 million in a Series D funding round.[12]
Figma was valued at more than $2 billion by April 2020 [13][14] and $10 billion by the end of May 2021.[15]
See also
References
External links
Vorlage:Vector graphics editors
[[Category:Cloud applications]] [[Category:Vector graphics editors]]
- ↑ Robbie Gonzalez: Figma Wants Designers to Collaborate Google-Docs Style. In: WIRED . WIRED. July 25, 2017. Archiviert vom Original am October 20, 2020. Abgerufen im June 1, 2020.
- ↑ a b Jordan Crook: Figma gets $40 million Series C to put design tools in the cloud. In: TechCrunch . February 15, 2019. Archiviert vom Original am November 7, 2020. Abgerufen im November 15, 2020.
- ↑ a b CS undergrad wins tech fellowship (Amerikanisches Englisch) In: The Brown Daily Herald . Abgerufen am 4. Januar 2022.
- ↑ Michelle Cheng: Why Teams at Uber and Slack Use This Powerful Design Tool (Englisch) In: Inc.com . April 18, 2019. Abgerufen im November 15, 2020.
- ↑ Josh Constine: 23-Year-Old’s Design Collaboration Tool Figma Launches With $14M To Fight Adobe. In: TechCrunch . TechCrunch. Abgerufen im June 1, 2020.
- ↑ Figma Releases: Figma 1.0.0. In: Figma . Abgerufen im June 1, 2020.
- ↑ Dami Lee: Figma’s new community profiles let users view and remix design files. In: The Verge . The Verge. Abgerufen im June 1, 2020.
- ↑ Jordan Crook: Figma introduces a whiteboard tool called FigJam. In: TechCrunch . TechCrunch. Abgerufen im August 10, 2021.
- ↑ Josh Constine: 21-Year-Old Thiel Fellow Raises Three-Point-Eight Million Dollars For Figma. In: TechCrunch . June 27, 2013. Archiviert vom Original am November 3, 2020. Abgerufen im November 15, 2020.
- ↑ Josh Constine: 23-Year-Old’s Design Collaboration Tool Figma Launches With $14M To Fight Adobe. In: TechCrunch . December 3, 2015. Archiviert vom Original am November 2, 2020. Abgerufen im November 15, 2020.
- ↑ Paul Sawers: Figma raises $25 million to take on Adobe with a browser-based interface design tool. In: VentureBeat . February 2, 2018. Archiviert vom Original am November 9, 2020. Abgerufen im November 15, 2020.
- ↑ Alex Konrad: Figma Eyes Acquisitions, New Tools With $50 Million In Fresh Funding At $2 Billion Valuation. In: Forbes . April 30, 2020. Archiviert vom Original am November 15, 2020. Abgerufen im November 15, 2020.
- ↑ Alex Konrad: Figma Eyes Acquisitions, New Tools With $50 Million In Fresh Funding At $2 Billion Valuation. In: Forbes, April 30, 2020.
- ↑ Figma. In: Growjo . Abgerufen im 19 November 2020.
- ↑ Software Design Startup Figma Is Now Worth $10 Billion - Opera News. In: www.dailyadvent.com . Abgerufen am 28. Juli 2021.