Benutzer:Schnurrikowski/Boulder

aus Wikipedia, der freien Enzyklopädie

NEU https://books.google.de/books?id=wi4EAAAAMBAJ&pg=PA50&lpg=PA50&dq=star+raiders+infoworld&source=bl&ots=pkejhbubV-&sig=by6eRhAGWHH-cX7IHh-LU4s5O1M&hl=de&sa=X&ved=2ahUKEwiKy4SRiePdAhVusIsKHYaICDMQ6AEwBXoECAEQAQ#v=onepage&q=star%20raiders%20infoworld&f=false

"Boulder Dash (First Star Software, 1984) is NP-hard. The game is similar to Sokoban, but with gravity. The avatar may push single boulders horizontally, excavate some special tiles, and must collect diamonds and avoid monsters. Gravity affects boulders and diamonds, but not the avatar or the monsters. A proof that “pushing blocks in gravity” is NP-hard is given in [5], based on a rather involved reduction scheme and several gadgets that may be adapted to work with the slightly different “physics” of Boulder Dash." https://web.archive.org/web/20160812084752/http://giovanniviglietta.com/papers/gaming.pdf

Spielprinzipg

Genrezuordnung

action-puzzle digging and collection game responsible for launching its own game genre.[1]

Boulder Dash is one of the finest and most timeless games of the 8-bit Atari’s reign. Clever and challenging, it is a puzzle game sealed in an action shell.[2]

Eigenname oder Reihe:

Boulder Dash is a series of ... https://books.google.de/books?id=lB4PAwAAQBAJ&pg=PA226&lpg=PA226&focus=viewport&dq=%22boulder+dash%22&hl=de

While the Boulder Dash series hasn't enjoyed high profile video game resurrections like Space Invaders or Pac-Man, it's received a few releases this millenium, including the odd Boulder Dash: Treasure Pleasure for PC, the forgettable Boulder Dash: Rocks! for DS/PSP, and most recently a remake of the original game with new graphics/features/etc. on iPhone. http://www.gamesetwatch.com/2010/02/28-week/

The original Boulder Dash was created by Peter Liepa with Chris Gray. Boulder Dash®-30th Anniversary™ http://www.gamasutra.com/view/pressreleases/270157/Boulder_Dashreg__30th_Anniversarytrade_Rolls_in_Excitingv20_Update_with_New_Levels_and_New_Features.php

Diss The Commodore 64 scene also witnessed such titles as Boulder Dash Construction Kit (First Star Software, 1986), a tool set inspired by the popular Boulder Dash game series http://tampub.uta.fi/bitstream/handle/10024/66445/978-951-44-7651-8.pdf?sequence=1

Undoubtedly First Star's best known property, Boulder Dash® and its many sequels First Star Webseite

Lenhardt

https://books.google.de/books?id=_Azio0txIdAC&pg=PA9&dq=%22boulder+dash%22+design&hl=de&sa=X&ved=0ahUKEwjMmIXxn8bXAhVHJcAKHdmYCXcQ6AEITTAF#v=onepage&q=%22boulder%20dash%22%20design&f=false

Vermarktung

Ende 84 in den USA herausgebracht, "number one hit in the States" [3]

of our famous, multi-million unit selling Boulder Dash® brand, millions of units of each series have been sold throughout the world. [4]

Max a Flex Werbung, "under $2000" [5]

Zeitungswerbung [6]

GameBoy: 80 Level, Zwei-Spieler-Simultanmodus [7]

NES [8][9]

First Star Franchise-Geber [10]

Nach Übernahme: We will continue working on new versions including new features like Online Multiplayer as well as ports to game consoles like xBox, PS, Switch and more.[11]

Portierungen: "auf nicht weniger als 15 Systeme portiert"[12]

Offizielle Veröffentlichungen von Boulder Dash für zeitgenössische Heimcomputer und Videospielkonsolen
Jahr Plattform Herausgeber Datenträger
1984 Atari 8-Bit (Exidy Arcadeautomat Max-A-Flex) First Star Software Kassette, Diskette, Steckmodul
IBM PCjr Diskette
Apple II Micro Fun Diskette
Commodore 64 Kassette, Diskette
ColecoVision (1984?) Telegames USA Steckmodul
Amstrad/Schneider CPC Mirrorsoft Kassette
BBC Micro und Electron Beyond Software
Sinclair ZX Spectrum Kassette
NEC PC Comptic Kassette, Diskette
Fujitsu Micro
Sharp X1
1985 MSX-Computer länderspezifisch Kassette
1986 Atari ST First Star Software Diskette
1990 Nintendo Entertainment System Nintendo Steckmodul
1990[13] Nintendo Gameboy Nintendo Steckmodul

Neuauflagen

Im Folgenden werden alle durch First Star Software herausgebrachten / Lizenzierten Neuauflagen in tabellarischer Form zusammengefaßt.[14]

Atari 2600

Titel Plattform Jahr
Boulder Dash Vol. 1 Mobilgeräte (Java) 2001
iPhone, iPod 2009
Boulder Dash - EX Mobilgeräte (Java) 2001
Gameboy Advance 2002, 2003
Boulder Dash - Xmas 2002 Browser (Java, Flash) 2002
Boulder Dash - Treasure Pleasure 2003
Boulder Dash - M.E. Mobilgeräte
Boulder Dash -Pocket PC Extreme 2004
Boulder Dash - Smartphone Extreme
Boulder Dash - Tournaments for Prizes 2005
Boulder Dash Mobilgeräte
Atari 5200 2006
Nintendo Wii (Commodore 64 Emulation) 2008, 2009
Boulder Dash - Panic! 2005
Boulder Dash Vol. 2 - Rockford's Revenge Atari 5200
iPhone, iPod (Commodore 64 Emulation) 2010
Boulder Dash - M.E. 2 Mobilgeräte 2006
Boulder Dash - Rocks! Nintendo DS 2007
Sony PSP 2008
Blackberry, iPhone, iPod, Windows Mobile 2009, 2011
Boulder Dash - Pirate’s Quest Windows-PC, MAC
Boulder Dash - XL Xbox, Windows-PC 2011
Mobilgeräte (Android, iOS) 2012
Boulder Dash - The Collection Mobilgeräte (Android) 2011
Boulder Dash - The Full Collection 2012
Boulder Dash - XL 3D Nintendo 3DS 2012, 2013
Boulder Dash - 30th Anniversary Mobilgeräte (Android, iOS) 2014

Nachfolger

Boulder Dash II „Rockford's Revenge“ (1985)

2. Teil von First Star für Commodore 64/128, IBM PC, Apple 8-bit and Atari 8-bit; Beyond (CPC) und Zoomsoft (MSX and Spectrum, with the subtitle „Rockford's Riot“ http://www.bd-fans.com/#History

C64 Rockford's Riot , 16 neue Höhlen, Combo: "Boulder Dash" auf Rückseite der Kassette https://archive.org/stream/Happy.Computer.N25.1985.11-Cartman#page/n167/mode/2up

"First Star Software started to publish sequels to the original Boulder Dash. They developed Boulder Dash II: Rockford's Revenge for Commodore 64/128, IBM PC, Apple 8-bit and Atari 8-bit platforms. Electronic Arts published these versions and released Boulder Dash I and II as Super Boulder Dash in 1986. The game was licensed by Beyond (Amstrad CPC) and Zoomsoft (MSX and Spectrum, with the subtitle Rockford's Riot)." http://www.bd-fans.com/

"Boulder Dash II (1985) appeared with the BD2 Engine. Known errors were corrected and two new elements were added: slime and slippery walls. In contrast with the BD1 Engine, the Amoeba does not stop when a Boulder is thrown into the Magic Wall and this is also coherent with the fact that the peculiar Magic Wall timing is dispensed with."http://www.bd-fans.com/

Zusammen mit dem ersten Teil als Super Boulder Dash im Jahre 1986 von Electronic Arts veröffentlicht.[15]

Prism Leisure Low Budget Atari Nov 87 https://archive.org/stream/page6-magazine-30/Page6_30_Nov_1987#page/n81/mode/2up

Boulder Dash III (1986)

"After that, a Swedish company called American Action AB developed and published Professional Boulder Dash III for Commodore 64, Atari 8-bit, Spectrum, and Amstrad CPC in 1996. This game was very similar to Boulder Dash II and had a new set of levels and different graphics (e.g. Rockford in a spacesuit!)."http://www.bd-fans.com/

"The third part of the series was published in 1986. It remains obscure why this had the BD1 Engine again. Besides the uglier graphics, there were also many errors in it, which made it impossible to solve the levels four and five. Many objects have wrongly made graphics and the Monoliths (the name for 'Amoebas' in this game) are not animated in most levels."http://www.bd-fans.com/

Boulder Dash Construction Kit (1987)

"Then came the Boulder Dash Contruction Kit™ which was the first game in the Boulder Dash serie which came with a level editor. First Star Software developed versions of this game for the Amiga, Apple 8-bit, Atari 8-bit, Atari ST, Commodore 64/128 and IBM PC (MS-DOS). The Boulder Dash Contruction Kit was published by Epyx in 1986 (UK) and 1987 (USA) and to Zoomsoft. Between 1986 and 1987, Zoomsoft released European versions for the Spectrum and Amstrad CPC. "http://www.bd-fans.com/

"The first tool producer was First Star Software, which released the famous Boulder Dash Construction Kit in 1986. For the first time it was now possible to make your own caves and partially because of this level creator became more and more popular in the following years. The players could design new caves in the way they wanted and that was a great thing for many of them."http://www.bd-fans.com/

Hier handelt es sich um die PLCK-Engine. Neu hinzu kamen versteckte Ausgänge und Voodoo-Rockfords. Zum ersten Mal sind Magische-Wand- und Amöbezeit getrennt einstellbar. Die fünf Level gibt es nicht mehr, da das Höhlenformat sich geändert hat. Dafür sind in dieser Version 48 Höhlen mit beliebigem Inhalt möglich. Die Möglichkeit, seine eigenen Spiele zu bauen, ist jedoch mit Mängeln behaftet: Ein schwerer Fehler sorgt dafür, dass das Spiel oft beim Höhlenaufbau abstürzt. 15 Höhlen sind als Boulder Dash 4 mit auf dem Datenträger enthalten.

Review 1/87 Happy Computer https://archive.org/stream/Happy.Computer.N39.1987.01-Cartman#page/n79/mode/2up/search/atari

Asm 1/88 https://archive.org/stream/asm_magazine-1988-01/ASM_01_1988#page/n27/mode/2up

Review 4/88 Atari https://archive.org/stream/1988-04-anticmagazine/Antic_Vol_6-12_1988-04_Desktop_Video_Atari#page/n17/mode/2up

Bericht 6/88 https://archive.org/stream/Happy.Computer.N56.1988.06-Cartman#page/n53/mode/2up/search/atari

Rockford

"Rockford™, a new sequel in the Boulder Dash serie, was developed by First Star Software and released in 1988 by Mastertronic. This version could be played on the Amiga, Amstrad, Atari 8-bit, Atari ST, Commodore 64/128, IBM PC (MS-DOS), and Spectrum and was published worldwide. It was set in various different worlds with themed graphics."http://www.bd-fans.com/

ST vs PC https://archive.org/stream/1989-01-anticmagazine/Antic_Vol_7-09_1989-01_8-bit_Shoppers_Guide#page/n49/mode/2up

Test Atari ST https://archive.org/stream/1989-01-anticmagazine/Antic_Vol_7-09_1989-01_8-bit_Shoppers_Guide#page/n49/mode/2up

Vorstellung Happy Computer 5/88 https://archive.org/stream/Happy.Computer.N55.1988.05-Cartman#page/n79/mode/2up/search/atari


Rezeption

Zeitgenössisch

Beurteilungen

Juni 1984 1984 Review (Infoworld) https://books.google.de/books?id=wi4EAAAAMBAJ&pg=PA50&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwi1i43VmebMAhWBPhQKHZhkAw44ChDoAQgsMAU

September 1984 Review (Electronic Games) https://archive.org/stream/Electronic_Games_Volume_02_Number_14_1984-09_Reese_Communications_US#page/n33/mode/2up/search/boulder

Juni 1984 Review (Analog) https://archive.org/stream/analog-computing-magazine-20/Analog_Computing_20_1984-07_Games_Bacterion_Buzz-Zap#page/n19/mode/2up/search/boulder

Kurzvorstellung UK Feb 85 https://archive.org/stream/page6-magazine-14/Page6_14_Mar_1985#page/n37/mode/2up

Vorstellung Happy Computer 2/1985 https://archive.org/stream/Happy.Computer.N16.1985.02-KCz#page/n121/mode/2up

Test 4/85 https://archive.org/stream/computerkontakt-magazine-10/ComputerKontakt_10#page/n9/mode/2up

Page 6 Magazine 86 Review https://archive.org/stream/page6-magazine-19/Page6_19_Jan_1986#page/n37/mode/2up

Test Rombachs Spieleführer 2 http://www.videospielgeschichten.de/rombach_2.html

Boulder Dash Wettbewerb Happy Computer Mitt 1987 https://archive.org/stream/Happy.Computer.N46.1987.08-Cartman#page/n97/mode/2up/search/atari

BD 1 & 2 (1991) https://archive.org/stream/page6-magazine-50/Page6_50_Jun_1991#page/n13/mode/2up

Genreeinordnung:

http://www.electrondance.com/the-creative-urge-peter-liepa/

Boulder Dash ist ein Puzzle- und Geschicklichkeitsspiel.

Genre: Maze[16]

Überleitung zum nächsten Abschnitt:

Boulder Dash has received almost as many official sequels as it has clones... https://books.google.de/books?id=olpPoAswgHoC&pg=PT184&lpg=PT184&focus=viewport&dq=%22boulder+dash%22&hl=de

viele Fortsetzungen https://books.google.de/books?id=3UDbCwAAQBAJ&pg=PA43&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwji4OTFmubMAhWDKsAKHa_MAhI4FBDoAQgaMAA

Nicht zuletzt durch Construction Kit sehr viele neue Level

Inoffizielle Nachfolger und Klone

Inoffizielle

Neben den offiziellen Nachfolgern existieren von First Star Software nicht autorisierte Fortsetzungen und Modifikationen. Dies umfaßt Neugestaltungen unter Zuhilfenahme der originalen Spielelemente und -figuren aber auch künstlerisch und teilweise spielmechanisch abgewandelte Versionen.

Noch vor der Veröffentlichung des offiziellen Construction Kits gab es erste Versionen, die von Fans erstellt wurden. Dr. Watson hatte sein eigenes Boulder Dash 4 gebaut und Don Pedro führte die Reihe mit den Teilen 5–11 weiter. No One und The Blockheads starteten währenddessen eigene Reihen. Alle diese Versionen verwenden die BD1-Engine. Des Weiteren existieren zwei Finalboulder-Spiele, wobei es sich um remixte Versionen dieser älteren Spiele handelt. Einen Editor gab es für diese Engine nicht, so dass alles direkt im Speicher mit einem primitiven Monitor gebaut werden musste.

Der Construction Set+ (1987) von The Softkillers ist ein Levelpacker, mit dem man eigenständige Spiele bauen kann. Die alte Absturzursache im Game-Modul wurde jedoch nicht behoben. In diesem Editor kann man auch erstmals die Grafiken editieren und Schriftzeichensätze importieren. Das hierfür leicht modifizierte Game-Modul wird kurz als Soft-Engine bezeichnet.

DDR Boulder Dash http://www.spiegel.de/einestages/ddr-computer-mit-kilobytes-gegen-den-klassenfeind-a-948669.html

Dash für Atari 8-Bit https://archive.org/stream/Happy.Computer.N16.1985.02-KCz#page/n55/mode/2up/search/vc-20

Klone (kommerziell)

Diamantenfieber 2/1985 Happy Computer https://archive.org/stream/Happy.Computer.N16.1985.02-KCz#page/n55/mode/2up

MegaDash 5/88 Atari ST Happy Computer https://archive.org/stream/Happy.Computer.N55.1988.05-Cartman#page/n47/mode/2up/search/atari

"Emerald Mine is one of the most succesful clones of Boulder Dash. It was developed by Kingsoft and version 1 was published for the Amiga in 1987. It featured a level numbering like aa0, aa1, ..., ab0, ab1, ..., ak1 and while playing, the time, score and emerald values were displayed in a tiny window in the top-lefthand corner."http://www.bd-fans.com/index.html#History

"Emerald Mine offered many more features than the original Boulder Dash did." http://www.bd-fans.com/index.html#History

"Supaplex is one of the best and most original Boulderdash clones ever made. The game was originally designed for the Amiga, but later there appeared versions for PC, Atari ST and Apple Macintosh (which was called 'Infotron' and which was an unofficial version). For the Apple Macintosh version, go to Dave Pecks website or download it from the Classic Supaplex page (which will appear within a short time on this website)."http://www.bd-fans.com/index.html#History

"Somewhere in, or before 1991 a small group of students (the authors) were in need of a project to program. They adored Boulder Dash on the Commodore 64 but they could not play it anymore. They decided to create a Boulderdash clone. After a lot of hard work, their game (then called 'Think') was completed. The name 'Think' was apparently already in use in another game somewhere, so to avoid legal problems they changed the name to 'Supaplex'."http://www.bd-fans.com/index.html#History

KKLone für PC: http://www.bd-fans.com/CommercialClones.html

??? Atari 2600 version: (II: This sequel to Boulder Dash...) https://books.google.de/books?id=BzxTtml8Jq4C&pg=PA135&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwi1i43VmebMAhWBPhQKHZhkAw44ChDoAQgnMAQ

Retrospektiv

Mit der Verbreitung des Internets entstanden mehrere Fan-Websites, von denen man heute eine Sammlung an fangemachten Boulder-Dash-Spielen herunterladen kann.

Buch 1001 Videogames ... [17]

2012 series of sequels, including: : https://books.google.de/books?id=LVc1QNGo_g0C&pg=PA35&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwipobiDmebMAhWIVywKHTDQCF4Q6AEINzAJ

Campbell, Stuart (2008). "The Definitive Boulder Dash". Retro Gamer (53): 32–41.

https://books.google.de/books?id=C7Hpmb-18fcC&pg=PA44&lpg=PA44&focus=viewport&dq=%22boulder+dash%22&hl=de

https://books.google.de/books?id=vpjpAgAAQBAJ&pg=PT108&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwji4OTFmubMAhWDKsAKHa_MAhI4FBDoAQgsMAQ

Fanumsetzungen

Atari 2600 version: (II: This sequel to Boulder Dash...) https://books.google.de/books?id=BzxTtml8Jq4C&pg=PA135&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwi1i43VmebMAhWBPhQKHZhkAw44ChDoAQgnMAQ

Weblinks

Einzelnachweise

  1. https://www.gamasutra.com/view/pressreleases/306049/Boulder_Dash_the_worldfamous_classic_interactive_game_from_the_early_home_computer_and_video_game_age_is_now_owned_by_BBG_Entertainment_GmbH.php
  2. http://www.electrondance.com/between-a-rock-and-a-hard-diamond/
  3. https://archive.org/stream/page6-magazine-19/Page6_19_Jan_1986#page/n37/mode/2up
  4. https://www.gamasutra.com/view/pressreleases/306049/Boulder_Dash_the_worldfamous_classic_interactive_game_from_the_early_home_computer_and_video_game_age_is_now_owned_by_BBG_Entertainment_GmbH.php
  5. http://www.atarimania.com/game-atari-400-800-xl-xe-boulder-dash_742.html
  6. http://www.atarimania.com/game-atari-400-800-xl-xe-boulder-dash_742.html
  7. http://total.bee-ware.ch/tests/gb/gb_BoulderDash.jpg
  8. http://total.bee-ware.ch/tests/nes/nes_boulderdash.jpg
  9. http://download.abandonware.org/magazines/Joystick/joystick_numero022/Joystick%20022%20-%20Decembre%201991%20-%20Page%20152.jpg
  10. http://www.electrondance.com/the-creative-urge-peter-liepa/
  11. https://www.gamasutra.com/view/pressreleases/306049/Boulder_Dash_the_worldfamous_classic_interactive_game_from_the_early_home_computer_and_video_game_age_is_now_owned_by_BBG_Entertainment_GmbH.php
  12. https://books.google.de/books?id=3UDbCwAAQBAJ&pg=PA43&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwji4OTFmubMAhWDKsAKHa_MAhI4FBDoAQgaMAA#v=onepage&q=%22boulder%20dash%22&f=false
  13. https://www.gamefaqs.com/gameboy/196808-boulder-dash/faqs
  14. http://www.firststarsoftware.com/boulderdash.htm
  15. https://archive.org/stream/Atari_Explorer_Volume_6_Number_2_1986-10_Atari_Explorer_Publications_US#page/n63/mode/2up/search/xl
  16. https://books.google.de/books?id=olpPoAswgHoC&pg=PT147&dq=%22boulder+dash%22+design&hl=de&sa=X&ved=0ahUKEwjMmIXxn8bXAhVHJcAKHdmYCXcQ6AEIPzAD#v=onepage&q=%22boulder%20dash%22%20design&f=false
  17. https://books.google.de/books?id=olpPoAswgHoC&pg=PT147&dq=%22boulder+dash%22+design&hl=de&sa=X&ved=0ahUKEwjMmIXxn8bXAhVHJcAKHdmYCXcQ6AEIPzAD#v=onepage&q=%22boulder%20dash%22%20design&f=false

Grafikdetails Figur https://books.google.de/books?id=_VBY4Fbg_cUC&pg=PA205&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwji4OTFmubMAhWDKsAKHa_MAhI4FBDoAQgeMAE

Spielmechanik (kurz) https://books.google.de/books?id=_Azio0txIdAC&pg=PA9&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwjp8r2Pm-bMAhVkJsAKHdDZCus4HhDoAQgdMAE

+ dazugehörige Diss https://www.illc.uva.nl/Research/Publications/Dissertations/DS-2012-12.text.pdf

Algorithmus: https://books.google.de/books?id=gxq6BQAAQBAJ&pg=PA361&dq=%22boulder+dash%22&hl=de&sa=X&ved=0ahUKEwjp8r2Pm-bMAhVkJsAKHdDZCus4HhDoAQgoMAM

Design https://books.google.de/books?hl=de&id=l05TkZFbS24C&dq=%22boulder+dash%22&q=boulder+dash (Buch ohne Vorschau)